Bug:
When typing in a TextBox nested in a ScrollingFrame, it makes sense that the ScrollingFrame should still be able to function. Instead, the ScrollingFrame stops functioning entirely while the user is focused on the TextBox.
Expected behavior:
User can still scroll with the mouse wheel (or even by the text caret position) when writing text in a TextBox.
Current behavior:
ScrollingFrame is disabled while user is focused and typing in a TextBox. The mouse wheel does not scroll the frame.
Repro:
- Create a ScrollingFrame in an active ScreenGui
- Create a TextBox inside the ScrollingFrame w/ following properties:
MultiLine: true
ClearTextOnFocus: false
Size: {1, 0},{1, 0}
TextXAlignment: Left
TextYAlignment: Top
- Play the game in Studio & try writing lots of text
- Once text is past the visible frame, try scrolling using the mouse wheel (nothing should happen)
In order to scroll down to see the text, you have to click out of the TextBox and then scroll. Setting the CanvasSize to various sizes has no change on this behavior.
RBXL repro file:
TextBoxScrollingFrameBug.rbxl (16.3 KB)