ScrollingFrame size changes in different resolutions

Hello, the scrollingframe size changes whenever i change resolution

ScrollingFrame changes size depending on screen resolution

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This seems be an #help-and-feedback:art-design-support and Not a scripting support question. Also please provide more detail in what your looking to achieve

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Yes, sorry about that, didnt know it existed, the thing here is if you watch the clip the gui changes size every time the resolution is changed, theres really not much to say, but i guess i want it to be like this:

image

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You can edit your main post and move it over to Art support ^

I don’t work in Gui so I can’t help you too much!

change the offset of size in 1

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In the ScrollingFrame or in the children inside of it? because i tried setting it to 1 right now and it didnt work (tried both)

I mean, you can’t tell me that you can’t or you do something wrong or I don’t know what you do. open the properties> go to Size> then where I put the OffSet you change it to 1 the size don’t do anything {Size,OffSet},{Size,OffSet} follow the instructions, and when you make a frame always put all the values in 1 to avoid this mess.

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it could also be for another frame, e.g. father

The parent of it is most likely not the problem since all the UI’s are fine except for this ScrollingFrame, Also, Here Is an example of what I tried based off of what you told me:

Old ScrollingFrame Size:
image

New ScrollingFrame Size:
image

Result still the same

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Set the offset of the scrollingFrame Size to 0 and change the size (scale) of both command Templates while setting their offset to 0. Set their x value to 1 to fit the background horizontally and the Y to something else to make it look like it was before. Then change resolutions and it will stay the same

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