When ScrollingFrames are placed in a SurfaceGui, they do not work correctly with mobile input.
- This happens regardless if the surfacegui is adorned to a part or it is a child of that part.
- When it happens, the frame appears to work at first, but the frame will eventually lose responsiveness. In my experience this happens when the frame is scrolled to the bottom, and the touch is ended outside of it, but I cannot confirm this correlation. As soon as the frame reaches this state, it cannot be moved except to the extremes (very top/very bottom)
I’ve attached two examples of this happening. One is from the game I develop for, the other is an empty baseplate with a simple presentation of the bug.