ScrollingFrames inside SurfaceGuis inside PlayerGui cause uncontrollable camera issues with gamepad

If there is a SurfaceGui inside the PlayerGui (in my case from StarterGui) and it contains a ScrollingFrame (anywhere in the hierarchy), the camera will glitch out whenever you have a gamepad connected. This is the case both on Windows with a Dualshock 5 and natively on PS5.

The repro is very simple and I have included it here. Connect with a gamepad and run around - very quickly the camera will start rotating uncontrollably. The circle cursor also flickers.

It may be the case that this is a known issue, but I could not find another devforum post pertaining to this problem.

CameraRepro.rbxl (55.9 KB)

2 Likes

Thanks for the report! I’ve repro’d the issue, and I’m looking into it. I’ll let you know here with any updates.

1 Like

hello, I’m still encountering this same issue as well with my game PLS DONATE, an update on this would be greatly appreciated

2 Likes

Hi there! I have a fix I’m hoping should be out by late next week.

1 Like

Hi there! This issue should be fixed now. Adding surfaceGuis into PlayerGui should not affect camera movement with gamepad. Please let us know if you experience any further issues!

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.