If there is a SurfaceGui inside the PlayerGui (in my case from StarterGui) and it contains a ScrollingFrame (anywhere in the hierarchy), the camera will glitch out whenever you have a gamepad connected. This is the case both on Windows with a Dualshock 5 and natively on PS5.
The repro is very simple and I have included it here. Connect with a gamepad and run around - very quickly the camera will start rotating uncontrollably. The circle cursor also flickers.
It may be the case that this is a known issue, but I could not find another devforum post pertaining to this problem.
Hi there! This issue should be fixed now. Adding surfaceGuis into PlayerGui should not affect camera movement with gamepad. Please let us know if you experience any further issues!