Scythes texture/decal (look) bug?

I’ve been using the Scythe ingame and it looks a lot darker than instudio when not using it. (Picture is below)
I’ve tried to recolor but doesn’t work. I am using VertexColor to color them correctly. Maybe it’s something about that? I am also using a moving texture (rbxasset://textures/water/normal_%02d.dds). I’d like to have some help with this, to make it look like in the studio.

d368646eb123e6135b3b7c0b13186c0d (1)

This is the script for the dds texture,