Sea of Pirates - New Game Mode! Capture the Treasure

It’s been a long year and I feel like we’ve come a long way from our days of 0 players :sweat_smile:
And for that I only have you to thank you! Our fans! We are very grateful for all the positivity you have shown us!

I also want to mention we’ll be taking a small break from working until the end of this year to rest and spend time with family during the holidays. The team would also like to wish all of you Happy Holidays!

So without further sentimentalism… here’s what to expect from the current update!

In this game mode two pirate crews are trying to steal each others treasure. It’s a land based game mode for a change of pace, since our first mode heavily relies on Ships to battle it out.

We also fixed a few issues regarding the weapons:

  • Fixed: Guns would not damage targets that are too close
  • Fixed: Swords skipped dealing damage for those with high ping / lag
  • Fixed: Bullets did not deal damage underwater!

Our plans going forward:

We have two goals for the future:

  1. Working on and finishing Open World as soon as possible
  2. Thinking more of Optimization in Open World so players with
    weaker devices can still enjoy the game
  3. And finally improving weapons for people with lag

Improving weapons:
Improving the weapons depends on a few experiments I would like to try out, built on custom physics and a better API for bullets. If this experiment succeeds then we can definitely improve the experience for all players but most of all for those with high ping or lag.

Open World & Optimization:
We have already taken steps into ensuring that a large world will run smoothly on weaker devices with dynamic loading and unloading of objects. We also started working on our own custom water and physics so we can offer a more realistic experience of sailing and battling at sea!

The Open World part is a long process, but we are doing our best while also trying to provide smaller updates from time to time. We thank you in advance for understanding.

On a closing note I would also like to mention that if you wish to chat with our community, find out faster about updates and even chat with us, join our group and our social link server

Happy Holidays!
from Team WaterPups

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