In my game, I need the player to seamlessly teleport between two points. It needs to be an absolute perfect transition from point A to point B. The player should not be able to tell they have teleported.
I’m making a sort of optical illusion game that has Non-Euclidean geometry.
I have a script that teleports the player, but the camera sort of shakes when you teleport, so you can tell.
I hope I explained that well enough