Seamless teleport

In my game, I need the player to seamlessly teleport between two points. It needs to be an absolute perfect transition from point A to point B. The player should not be able to tell they have teleported.

I’m making a sort of optical illusion game that has Non-Euclidean geometry.

I have a script that teleports the player, but the camera sort of shakes when you teleport, so you can tell.

I hope I explained that well enough

I remember seeing a tutorial on this a while ago, may be useful:

Realized he made an update on the tutorial (first one should still be useful though):

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