Searching for Builders for upcoming game [UPDATED]

For information on the game, look at this old post here: CODE R.E.D. | Searching for Gun Scripter and Clothing Designer

Tasks: The primary thing builders will be assigned to help with is maps. Some of the builds tasked will be small parts, such as machines or (if we decide to) simple vehicles. Others will be big, like entire building frames or the terrain of maps. In all of the items asked to build, however, they will be based off of a 19th century style architecture. Example photos of all things asked to build will be provided.
Here’s a photo of the lobby in progress to show the kind of detail we are looking for.
RobloxScreenShot20180113_095430949

Payment: Builders will be started out at receiving 20k robux and 12% game overall profit at the end of the project, but these both can go up or down depending on your activeness, performance, and how your final products turn out.

If you are interested in the game and would like to apply, or have questions, feel free to contact me via any one of these platforms:

  • Devforum: Just click my name and click the Message button.
  • Discord: TheAcousticDev#6500
  • Roblox: TheAcousticDev
  • Twitter: @ TheAcousticDev

What detail would the builders be working with? Low-poly, Mid, High? Also, would you be accepting mesh builders that don’t use the roblox building system?

Most of the building will be done using bricks, however some small parts will be done with meshes as well.
For example, the picture on the left is the outside of this one building containing a hat store: as you can see, it’s made entirely of bricks. The photo on the right, however, is an in progress look of inside it. All of those wooden head pieces are meshes.

Other than small things like that, all we will really need meshes for is the tools and weaponry and stuff people will be able to access in the game.

About how much time a week would you be expecting scripters to work for?

I don’t really have any specifications for that: the more active, the better. If there are only certain days you can do scripting work, I’m sure we can accommodate for that.

Just trying to get an idea of how much of a time commitment would be needed for this [I know this obviously depends a lot on ones scripting skill but like how fastly would deadlines be moving for and what sort fo a timscale would it be]?

Let’s just say 2 days out of the week at least. That sound fair?
(I say that since I know some people out there work on a few projects at once.)

Is there any timescale on when you’d like to think everything would be done by?

If it were my guess, mid 2018.

We have found one of our scripters. We have updated the page so it is a little more specific on what is needed.

Post has been updated to better specify our needs of who we are hiring. As always, if you are interested, feel free to contact me on any of the platforms listed.

In order to focus down on our game’s development, I have decided to split it into stages. Right now, we are in Stage 1, which is building. I am not looking for scripters, designers, or any other roles at this current time.

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