Seat animation in loop

How can I make a character sit and do an animation that loops infinitely?

If you mean making them sit through an animation then simply play it. You can also make a player sit by toggling the Humanoid.Sit property

in order to loop an animation you can activate the loop property in the animation editor to make the animation looped by default:

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Otherwise if you want to toggle it through code then you can use the .Looped property of animation tracks:

local Track = Animator:LoadAnimation(Animation)
Track.Looped = true
Track:Play()
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