Seat didn't update its position when morph moves with animation

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? The seat updated its position with the base weld part is tweened

  2. What is the issue? In this image the seat position without animating the morph:

and in this image when the morph is animating, the seat position is in the same position:

here is the weld between the base and seat:

and the morph is rigged with bones:

Try using Motor6D to connect the seat and the morph. I had this problem a while ago and this seemed to fix it.

didn’t fix

Would it be this?

Are you using Positions or CFrames to tween the position

no, I don’t it’s an animation morph