So, I have had some issues with my current ski lift in Roblox studio, it all works and is connected by some blocks in a hook shape over a ‘power line’, which is connected to a script to give it a velocity and movement.
Thats how I have connected it there is no attachments.
I am also not the best at scripting so if you tell me that I should you ray casting or CFrames I have really no idea.
However, the main issues are:
When you sit in the lift the chair sometimes detaches as seen below
I’m very dyslexic and my writing is terrible if you don’t understand what I’m saying I can explain it again or need more information I am more than happen to give some.
Well, you didn’t actually attach it. You should put it on some form of a constraint; perhaps a rod constraint. Then add attachment to the chairs and the end of the lift.
Thank you so much for the help, but the only issue is there is a lot of different angles and a turn at the top, so it goes in a loop, and this is my first term ever using anything else other than an attachment of a light, rope, weld or Gui so its slightly confusing how I do it.
You’ll probably need to make use of AlignOrientation, which (afaik, I don’t work with physics objects ever) will maintain the relative orientation of the cart on for example the Y axis,
Do you know anyone which could help, Ik its Xmas eve and I had tried the talent hub 2 days ago and the 2 people who got back to me 2 days ago are no longer responding
Yep, it’d need to be a rig; I haven’t ever worked with non-humanoid rigs but I assume it can’t be that difficult. I think there’s a guide on developer.roblox.com