A key aspect of a game i’m working on requires changes to the camera subject and type. Whilst the camera is changed, there is a possibility a vehicle may drive by and put the player into a seat object thus changing the camera type to custom and subject to the player’s humanoid.
I did make a quick fix that re-updates the player’s camera when the player’s sit property is changed which is no problem however it would be nice if seats outright didn’t touch the camera’s type and subject.