Security camera system help

all i want to know is if it is possible to make a security camera system without moving the players camera, such as it displaying up on a monitor like these

So i have ten cameras around the map and i want to know if i can display all 10 of them onto these screens

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I believe you could use ViewportFrames for this.

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how exactly would I manage to do it though? It only renders things that you put inside of it. would i just put the entire workspace into it.

All you have to do is put what the camera needs to see, you don’t have to put everything in the workspace.

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