I was wondering if there’s an API or someway to detect if a player’s joins are on or off.
This isn’t achievable with Users API so I was wondering if there’s another way
I was wondering if there’s an API or someway to detect if a player’s joins are on or off.
This isn’t achievable with Users API so I was wondering if there’s another way
From experimenting, I believe that the ‘correct’ way to check is to use the API endpoint
https://presence.roblox.com/v1/presence/users
, sent as a post request with the payload {"userIds":["USERIDGOESHERE"]}
.
If the player’s join is on, the response contains the current game, and the server ID they are in (in which case the player can be joined)
Thanks! I really thought this wasn’t possible lol