I know this is probably supposed to happen since the part is transparent, but how do I stop the game from showing me the Beams through the part?
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By beams do you mean the ParticleEmitters? But like you said yeah the Transparency is making it so you can see the (beams?)
I decant really think of any other solution other than changing the Reflection of the part (whichll make it reflect the skybox)
i said beams there are no particle emitters
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It did nothing unfortunately.
This character limit really sucks.
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I skimmed thru BasePart properties and that’s all I could find. Surely there’s another way to get the effect you’re trying to replicate without changing the transparency