I know this is probably supposed to happen since the part is transparent, but how do I stop the game from showing me the Beams through the part?

I know this is probably supposed to happen since the part is transparent, but how do I stop the game from showing me the Beams through the part?

By beams do you mean the ParticleEmitters? But like you said yeah the Transparency is making it so you can see the (beams?)
I decant really think of any other solution other than changing the Reflection of the part (whichll make it reflect the skybox)
i said beams there are no particle emitters
It did nothing unfortunately.
This character limit really sucks.
I skimmed thru BasePart properties and that’s all I could find. Surely there’s another way to get the effect you’re trying to replicate without changing the transparency