Seeing Through Certain Parts of Meshes

Hello, I’m new to 3D Modeling in Blender. having started two days ago. After importing the meshes I created I noticed in game that at certain angles it seems to be invisible or non existent. If anyone knows how to fix this it would be appreciated :).


As can be seen from below the Katana, or parallel view from the Spear’s blade.
To see yourself the place is Mesh Portfolio - Roblox

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This is because of normals. You can flip the normals in blender, here is a tutorial https://www.youtube.com/watch?v=SRnf7UZRZaA

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