Seeking Feedback: Early Access version of "Break the Prison"

Hi everyone!

I’ve just published the Early Access version of our new game: “Break the Prison”.

Currently, the game features 12 almost finished levels out of the planned 25. These levels showcase the quality and style we’re aiming for across the entire game.

About the Game:

Embark on a thrilling journey where you, an innocent prisoner, must solve clever puzzles and overcome challenging obstacles to reclaim your freedom. Do you have what it takes to break free?

Playable on PC, mobile, and console.

What we are looking for:

  • Feedback on the level design and puzzle difficulty.
  • Suggestions for improving player experience.
  • Thoughts on visuals, mechanics, and overall gameplay.

Let us know what you think, whether it’s about what works well or what could be better. Your insights will help shape the remaining levels and enhance the overall game quality.

Here’s the link to the game: Break the Prison [Early Access] - Roblox

Thank you in advance for your comments and support!








2 Likes

Was that inspired by a game A Way Out? It looks really nice :+1:

2 Likes

I was confused at first, there were no UIs to indicate where I should go. Anyway, it took me at least 1 minute to understand that I was supposed to enter the cell to be teleported.

The crouch function does not work correctly in first person and with dynamic heads.

The boxes used in the puzzles can lock the player (if they have a bad thinking just like me) or throw them out of the map (that’s what happened to me, both cases)


But overall, the game has good textures and graphics, despite some art is made using AI :+1:
Puzzles are quite hard to understand at first and the game is dark, it’s hard to see puzzle items and the electrical boxes

It was confusing to get started.

It took awhile to find the crowbar.

I noticed one of the wheels make a ticking sound so I finally figured out to walk away from it then run at the last moment to get through the steam. This is a complicated thing to figure out. Not sure how many people will just quit.

The room with the clock was beyond me. I could not figure it out and quit.

To start of as some other have said it is hard to find out where to go. Adding a UI to sow you where to go arrows or like arrows on the wall. Overall very nice game. Although some other bugs as others has mentioned also occurred on my side. But again over all very nice game!