Seeking feedback for my tower defense game

currently I am working and making my own tower defense.
I do everything on my own so I doubt it is going to be one of the best on this platform of this genere, especially the programming part, however I am still an old user in this platform, which cared of make things well as much as I can.
Without further do this is the lobby which is almost done





as you can see from these pics, i worked on some stuff and the gui themselves (wip yet).
image
this a tower i am creating on blender, I am not an expert on blender since i only have about 100 hours at it… indeed i use roblox materials instead of making texture for two simple reasons, as i already said plenty of times, i am the only developer behind this project, plus not good at all about that aspect.
robloxapp-20240727-1546401.wmv (676.9 KB)
here you can see some animations and two of six towers i’ve made , if you wonder, yes when they fire even their weapons do animation, and yeah their design for this two is strongly (a ton or maybe too much) inspired from earth defense force, maybe you know that videogame(for that reason it may be changed a little more in the future), for the other as the one you can see in the previous image, i am trying to develop something from scratch.
The gameplay itself is of course the classic tower except for the thing that I want to make most. the weapon of some tower is customizable, and like happen in other towers defenses, a single tower can have multiple selectable-skins, although separated from the weapon skin, that is something on its own. i haven’t yet made a decision if making even multiple rifes for a single tower, in this very moment i am only thinking about optics ,suppressors and magazines/clips. Where eventually they will boost some base stats or otherwise.
ah another last thing, i would also appreciate feedback about this last pictures,

this one is the very first map of the game which is still survival mode but way longer then normal, it is a sort of mega server with special challenging enemies.
This is all i can show you since i don’t want to spoiler too many things. as much as feedback you may send, and feel free to gives some tips. i am open to change or adding ideas.

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The map and GUI’s look fantastic and the lighting fits well with the map.
Your first map also looks pretty good and I don’t have much to comment about it.

The animations look great and a quite smooth.
For the custamizable towers, it sounds like a good idea, but I would probably make a bit more proggress on maps & towers before adding more features to them. It would be great to see evetually though.

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