Seeking feedback

I’m looking for some feedback on my game Project Sonorous. My analytics say that my 5-minute retention is 20.87%, meaning that most new players quit immediately.

i’m struggling to see the game from a fresh perspective. If you have a few minutes, could you test it and let me know:

  1. Is the tutorial confusing or too slow?
  2. Did you experience any bugs?
  3. Was the core loop or goal clear within the first 60 seconds?
  4. In your own words, how could I improve my game?
3 Likes

I kinda like this game, I really like the concept/theme
Here’s some things you could improve/fix:

When I click “Collect all” to collect my money, I sometimes don’t get the money

The settings menu doesn’t have an X button, instead you have to click the open settings button again

This part of the UI looks bugged

When I click my monsters, it sometimes doesnt bring up the menu for the monster: the one where you can feed it and sell it

Just saying, some of these bugs could have just happened for me

2 Likes

Tysm, I’ll fix these things tomorrow.

Also the collect all isn’t bugged, you just don’t have any gold to collect from your monsters yet, they haven’t generated any yet.

And feeding hasn’t been added yet

2 Likes

Hello, I do like this game concept and I see where that idea came from. I would agree with the previous guy who replied about the ui, some parts look very messy or out of place. When I select the world selector for example, I have to click the same button which is partly hidden behind the main ui that appears upon the first interaction with said button. Also noticed that despite having another frame or ui infront of the screen, I can still trigger the parts of the ui behind it.

2 Likes

bump! still looking for feedback :> especially retention issue

1 Like