Seeking Guidance on Creating a Working Map Vote GUI Element

Hello fellow developers!

I am currently working on a Roblox game and I’m looking to implement a map vote system for players to choose the next map they want to play on. I’ve been trying to figure out how to create a working map vote GUI element, but I’m facing some challenges.

I would greatly appreciate any guidance or advice on how to approach this task. Specifically, I would like to know:

  1. How can I create a GUI element that displays a list of available maps for players to vote on?
  2. How can I track and store the number of votes for each map option?
  3. How do I update the vote count in real-time as players cast their votes?
  4. How can I determine the winning map based on the highest number of votes?

If anyone has experience with implementing a map vote system or has any insights on how to tackle these challenges, please share your knowledge. Sample code snippets or step-by-step instructions would be highly appreciated.

Thank you in advance for your assistance. I’m looking forward to hearing your suggestions and learning from your expertise!

I made a pretty simple module for this, you can check it out here:

It also as a open sourced game on it for a example

THERES no countdown, no imagelabeld, no user icon pins with random positioon

You can change the UI and stuff to be like that. Like I said its a simple module I made with a game for a example. Its not gonna be the top tier map voting system.

but idk how to change it like that. this is why i created this topic

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You should add that to your post so people know thats what you want.