I am currently working on a Roblox game and I’m looking to implement a map vote system for players to choose the next map they want to play on. I’ve been trying to figure out how to create a working map vote GUI element, but I’m facing some challenges.
I would greatly appreciate any guidance or advice on how to approach this task. Specifically, I would like to know:
How can I create a GUI element that displays a list of available maps for players to vote on?
How can I track and store the number of votes for each map option?
How do I update the vote count in real-time as players cast their votes?
How can I determine the winning map based on the highest number of votes?
If anyone has experience with implementing a map vote system or has any insights on how to tackle these challenges, please share your knowledge. Sample code snippets or step-by-step instructions would be highly appreciated.
Thank you in advance for your assistance. I’m looking forward to hearing your suggestions and learning from your expertise!
You can change the UI and stuff to be like that. Like I said its a simple module I made with a game for a example. Its not gonna be the top tier map voting system.