Hi!
Quick question. What’s the best method to find out for how long a player has been playing an animation or holding the mousebutton, and adapt the velocity to that? (kinda like MM2 knifes)
Thanks in advance!
Hi!
Quick question. What’s the best method to find out for how long a player has been playing an animation or holding the mousebutton, and adapt the velocity to that? (kinda like MM2 knifes)
Thanks in advance!
You can have a variable that adds +1 per every milsecond the player is holding a key, then set the BodyVelocity 's Velocity to that variable’s value.