Selection Bug After Moving a basePart

I encountered this bug on a brand-new baseplate, after importing a few baseparts shown in the video (From an older file). A video demonstrating the issue is attached. Please find detailed system information in the attached DxDiag file.

Basepart FIle:
hm.rbxm (26.2 KB)

System information:
DxDiag.txt (96.0 KB)
Enabled Beta Features: Aerodynamics, Assistant Preview, Dragger QoL Improvements, EditableImage and EditableMesh, Face Capture, Live Animation Creator, Material Generator, Multilayer Wrap Fix, New Audio API, New Base Materials, New Studio Camera, Scripts Are Non-Strict By Default, Simulation Pause and Stop, Texture Generator, UIListLayout Flex Features, Updated Roblox Controls, Video Uploads.

Restarting your Roblox Studio doesn’t resolve the issue.

The fix for this bug should be live now - let us know if you continue having issues with it. Thanks for the report and the repro file!

Sorry for the late reply, but it fixed, thank you for your service!

I’m confused from your video. What was the issue?

When i deselected a part i had previously selected/moved, the ‘blue’ outline would stay. It wasn’t something game breaking, but it was annoying indeed.

1 Like

Oh I see, I am having the same issue with selection acting weird. Objects are being highlighted that I am not selected. I’m glad your issue was fixed.

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