Selectively apply post-processing effects to parts

I can’t see how you think adding part tagging would allow this screenshot to be implemented. That’s just lighting…

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Sunlight through a window could be easily done with a part with sunrays. I would love that to happen

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I’m pretty sure that image just transforms the saturation based on how red/orange the colors are, not based on specific parts/objects

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Yeah, it reminds me of the HSV node, where you can change the color of an image based of it’s hue, saturation and color value.

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