Hey there!
I would like to be able to create cars that drive around the map for my upcoming game that interact with players around them (e.g. if a player car drives into them or a light is red they will stop or avoid a collision
Normally I would use TweenService or PathfindingService but those do not interact with the players around them and cannot tell whether lights are red. I looked up some tutorials but only found videos that used .Touched events on parts to steer the car which I think is highly inefficient. I also am new to the AI scene and have never really toyed with this before
I have tried reading up about Neural Network Library 2.0 on their website but I couldn’t figure out what I needed to change to make something more close to a self driving car.
If you are unsure what the Neural Network Library is, here is a link, https://devforum.roblox.com/t/neural-network-library-2-0/869557
If someone could point me in the right direction with which parameters I should be changing or clue me in on how this works that would be very useful,
Thanks!