Currently trying to get my head around DataStore2, I see its advantages but have sadly already hit a wall haha
Im trying to sell my power for coins, then set my power to 0 as that value as been sold off, but I cant seem to get it to work.
local function onSellPower(player)
local powerStore = DataStore2 ("power", player)
local coinStore = DataStore2 ("coins", player)
if powerStore:Get() >= 1 then