About Me
Hello, my name is Acid. I’m a full-stack Lua-U programmer of 2 and 1/2 years and have experience in developing frameworks, basic state machines, understanding of OOP, and advanced modules.
Showcases
Here are some showcases of my work
Project I’ve been working on by myself
small showcase of a proof of concept game I’ve been developing solo - Youtube
Every effect in that video is handled by the client, putting no stress on the server.
It uses ProfileService for data saving, it saves the player’s position when they leave and a multitude of data, such as the generated (or custom) name that the player gets in game, the player’s race (RNG system, can be rerolled via developer product) the player’s weapon type, hair color, basically everything that would need to be saved is saved and properly loaded.
Here’s a MUGEN-inspired horror game I created (low effort lol)
MUGEN if it was made in 15 minutes - YouTube
The game includes VERY LOUD jumpscares and VERY INTENSE flashing lights, play with muted volume preferably and task manager open on another monitor or in the background lol
Game Link: 神聖なものすべてに無駄を与える. - Roblox
Commissions I did for FilmZen studios
proximity prompt system that plays a customizable sound and fov of choice based off of attributes on the parent part
proximity prompt thing - YouTube
cart thing where you pack tnt and it blows up rocks with a working hit registration part
CART BOOM!! - YouTube
i was paid 9k R$ for both of these systems, which I think is very generous and I do not expect such pay for similar creations
Availability
Mostly weekends, N/A if it’s a holiday
Payment
Prices are dependent on the complexity of the task, usually starting at around 5k R$ for intermediate-level programming (back-end or front-end only), and around 8k - 10k R$ for both front-end and back-end.
Contact info
Discord: acidzs
Roblox: Acid - Roblox