Semi-Realistic Storm Chasing Kit

Today i will begin work and it will maybe have more features because the system i used in this current one was painful to work with

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This is kind of fun! It doesn’t really match with my games style, but maybe I’ll use for trolling or something

P.S. How do you even work on windows 7???

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I updated to windows 10, that footage is outdated.

Thanks!

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YOOOOOO! excited to use it!

30char

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(edit: solved other question)
how long does it take for the tornado to form once it reaches above 66mph?

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Bug, code doesnt work to form, working on simple but cool system

Hi everyone! I’m back into developing again, this time with a hopefully more functional system.
I went too big to fast on the last update and everything ended up not working.

Twisted Legacy released, inspiring me to work on both SRSCK and the game again.

More updates are coming soon, I think I can finish this one today, or tomorrow.

Feel free to improve (make work) the newest (obsolete and broken) build!

New alpha ver if anyone wants to try it, it hasnt been fixed though so its very buggy.

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Features to expect in next full release:
Screen Shake
Ground Scouring
Actual forming system
And more!

OH BOY OH BOY TIME FOR LEAKS!

So update progress id estimate around 50 - 65%.

Things I have gotten done so far:

Forming (uses tweens!)
Controllers for the tornado (epicness in values)
New meshes…

Stay tuned for more updates!

4/10/2025 342 PM

ALSO WOO 70 COMMENTS

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forgot i made this again hua hua hua

why cape values not working? i placing it in correct local but not works

id love to try it!!! and here are some ideas i have for you! also your work is awsome!

  • EF scales
  • Damage intensity level
  • storm regeneration
  • forcast gui
  • radar
  • and maybe the tornado changing form
  • maybe we could see lightning
  • hail as a gui
  • the sky having a green tint like real super cells have
  • and maybe a working siren