Is there a way to activity send data to all servers.
Example:
{'XDis10',10,200,'0x3','x0333'}
β sends to all servers.
servers recive and now can use this data.
Is there a way to activity send data to all servers.
Example:
{'XDis10',10,200,'0x3','x0333'}
β sends to all servers.
servers recive and now can use this data.
The MessagingService allows game servers in the same game to communicate with each other in real time (< 1 second) using topics. Topics are developer defined strings (1-80 characters) that game servers can send and receive messages.
Is there any good examples on how I could send tables using the messaging-service?
My idea is to have a table like.
-- UserName, Reason, ActiveCase
{'NotBugle','Exploiting',false}
And send this across all servers to be used, IE a admin decides to join the case that server can push the new table with the ActiveCase
value set to true
Looking on google using the exact topic title you made, you can find the answer. Please do research before asking a question.
Use MessagingService to talk to other servers. If you canβt send tables in PublishAsync, use HttpService:JSONEncode
and HttpService:JSONDecode
.
You can send and receive tables with MessagingService, Roblox likely handles serialization and deserialization for you.
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