Separated window elements of Studio constantly moves down when a playtest is started/stopped

Reproduction Steps

System:
Intel® i7-7800X @ 4.4 GHz, 48 GB, NVIDIA GeForce RTX 3090

Beta Features:

  • Canvas Group
  • CSG Version 3
  • Intuitive Debugger
  • Material Service
  • New Mesh Importer
  • Save Rig Animation

Expected Behavior

When starting/stopping a playtest, all Studio windows should retain their original position on my monitors just like they used to before I updated today.

Actual Behavior

Upon loading for a sec or two, all separate windows that is not locked inside the Studio program itself slides down on my monitor. Starting and Stopping a playtest makes this happen. For every playtest it slides down, it never stops.

As seen in video below, it slides down from my top monitor like 50 pixels at a time.
https://i.gyazo.com/ba619288871522ed58c2d141923cfba0.mp4

Issue Area: Studio
Issue Type: Display
Impact: High
Frequency: Constantly
Date First Experienced: 2022-08-02 19:08:00 (+02:00)
Date Last Experienced: 2022-08-02 00:08:00 (+02:00)

1 Like


Monitor setup if its relevant.

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Thanks for the report! We’re investigating and will follow up

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Cleaning up old reports - this was resolved earlier during our docking rollout.

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