Seperating certain sounds from SoundService.AmbientReverb?

It has always bugged me how whenever I try to use AmbientReverb, I end up turning it off because it distorts my GUI sounds which I don’t want to be affected.

Is this possible?

SoundGroups should allow you to do this!

You can’t set ambient reverbs on sound groups, you can only add the Reverb instance and I don’t know how to get that sounding the same as the “SewerPipe” AmbientReverb.

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