I have problems detecting why our roblox game is working smoothly but in creator dashboard shows a bad performance. Our game consist in a button that spawns random events/minigames and have other systems that are well scripted to wait for the server to not make it crash
I would like to ask why heartbeat shows big drops when our game is well scripted and the game runs smoothly. Ping in our game is mostly around 150ms. Does anyone know if the problem is in our game or roblox is showing it wrong?
Have you considered the possibility of remote functions causing the issue? I’m not entirely certain, but I have created a simple obby game and still noticed a drop in the server’s frame rate. I’m perplexed by this since I only utilized remote functions for clients to retrieve data from the server.