Server getting character ownership after teleport

Hello!

I’m working on a car game and I’ve been having issues with a very specific problem lately. For some reasons, if I teleport or change the velocity of any part of the car (and character) the server will automatically gain network owner ship on the character making it really buggy.

Manually resseting the network owner or just waiting for it to go back to normal only causes the character to go back to the state it was before any change was made.

Is there any ways to fix this?

Thanks!

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