Is anyone familiar with Narrakin’s weather script for the rain plugin?
here is a video for the tutorial https://www.youtube.com/watch?v=gYVAOcWQgYw&t=59s
But anyways, the script works fine, but its local. This causes everyone to see rain at different times because the rain script is in starterplayer scripts. I tried adding in a part that checks for server time to activate it, but it still only activated the rain for one player. Does anyone know how to make this work globally so everyone can see the rain at the same time? Here is the local script. I tried putting it in serverscriptservice, but couldnt get that to work either.
wait()
print("Disable Rate")
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainStraight.Rate = 0
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainTopDown.Rate = 0
print("Disable Sound")
script.Parent.Parent.Parent.Parent.SoundService.__RainSoundGroup.Volume = 0
print("Disable RainScript")
script.Parent.RainScript.Disabled = true
function RainCycle()
--activating rain
wait(10) --Change this to how long you want it to take before it can start raining again (this is after the script has started by the random start at the bottom)
--activate rain lighting
script.Parent.Parent.Parent.Parent.Lighting.Ambient = Color3.fromRGB(255, 255, 255)
script.Parent.Parent.Parent.Parent.Lighting.Brightness = 3.43
script.Parent.Parent.Parent.Parent.Lighting.ColorShift_Top = Color3.fromRGB(94,94,94)
script.Parent.Parent.Parent.Parent.Lighting.EnvironmentDiffuseScale = 0.443
script.Parent.Parent.Parent.Parent.Lighting.EnvironmentSpecularScale = 0.629
script.Parent.Parent.Parent.Parent.Lighting.ExposureCompensation = -0.39
script.Parent.Parent.Parent.Parent.Lighting.Bloom.Intensity = 0.3
script.Parent.Parent.Parent.Parent.Lighting.Bloom.Size = 9
script.Parent.Parent.Parent.Parent.Lighting.SunRays.Intensity = 0.007
script.Parent.Parent.Parent.Parent.Lighting.SunRays.Spread = 0.63
--activate half rain skybox
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.StarCount = 200
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunAngularSize = 0
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonAngularSize = 1
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxBk = ("http://www.roblox.com/asset/?id=4495864450")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxDn = ("http://www.roblox.com/asset/?id=4495864887")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxFt = ("http://www.roblox.com/asset/?id=4495865458")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxLf = ("http://www.roblox.com/asset/?id=4495866035")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxRt = ("http://www.roblox.com/asset/?id=4495866584")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxUp = ("http://www.roblox.com/asset/?id=4495867486")
wait(12) --Change this to how long you think the cloudy sky should last
--activate rain skybox
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.StarCount = 0
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunAngularSize = 1
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonAngularSize = 1
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxBk = ("http://www.roblox.com/asset/?id=4498828382")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxDn = ("http://www.roblox.com/asset/?id=4498828812")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxFt = ("http://www.roblox.com/asset/?id=4498829917")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxLf = ("http://www.roblox.com/asset/?id=4498830911")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxRt = ("http://www.roblox.com/asset/?id=4498830417")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxUp = ("http://www.roblox.com/asset/?id=4498831746")
--activating rain
wait(12) --Change this to how long you want the rainy sky box to last before it starts to rain
print("Activate Rate")
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainStraight.Rate = 600
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainTopDown.Rate = 600
print("Activate Sound")
script.Parent.Parent.Parent.Parent.SoundService.__RainSoundGroup.Volume = 0.2
print("Activate RainScript")
script.Parent.RainScript.Disabled = false
wait(200) --Change this to how long you want it to rain before it stops
--Disable rain
print("Disable Rate")
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainStraight.Rate = 0
script.Parent.Parent.Parent.Parent.Workspace.Camera.__RainEmitter.RainTopDown.Rate = 0
print("Disable Sound")
script.Parent.Parent.Parent.Parent.SoundService.__RainSoundGroup.Volume = 0
print("Disable RainScript")
script.Parent.RainScript.Disabled = true
--activate half rain skybox
script.Parent.Parent.Parent.Parent.Lighting.Sky.StarCount = 200
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunAngularSize = 0
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonAngularSize = 1
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonTextureId = ("")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxBk = ("http://www.roblox.com/asset/?id=4495864450")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxDn = ("http://www.roblox.com/asset/?id=4495864887")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxFt = ("http://www.roblox.com/asset/?id=4495865458")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxLf = ("http://www.roblox.com/asset/?id=4495866035")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxRt = ("http://www.roblox.com/asset/?id=4495866584")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxUp = ("http://www.roblox.com/asset/?id=4495867486")
wait(12) -- this is how long it takes before it changes back to a clear sky
--Adding daylight lighting
script.Parent.Parent.Parent.Parent.Lighting.Ambient = Color3.fromRGB(112, 112, 112)
script.Parent.Parent.Parent.Parent.Lighting.Brightness = 3.93
script.Parent.Parent.Parent.Parent.Lighting.ColorShift_Top = Color3.fromRGB(118, 117, 101)
script.Parent.Parent.Parent.Parent.Lighting.EnvironmentDiffuseScale = 0.343
script.Parent.Parent.Parent.Parent.Lighting.EnvironmentSpecularScale = 1
script.Parent.Parent.Parent.Parent.Lighting.ExposureCompensation = 0.34
script.Parent.Parent.Parent.Parent.Lighting.Bloom.Intensity = 0.15
script.Parent.Parent.Parent.Parent.Lighting.Bloom.Size = 7
script.Parent.Parent.Parent.Parent.Lighting.SunRays.Intensity = 0.117
script.Parent.Parent.Parent.Parent.Lighting.SunRays.Spread = 1
--activate daylight skybox
script.Parent.Parent.Parent.Parent.Lighting.Sky.StarCount = 3000
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunTextureId = ("rbxasset://sky/sun.jpg")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SunAngularSize = 10
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonAngularSize = 11
script.Parent.Parent.Parent.Parent.Lighting.Sky.MoonTextureId = ("rbxasset://sky/moon.jpg")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxBk = ("http://www.roblox.com/asset?id=153258865")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxDn = ("http://www.roblox.com/asset?id=153259937")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxFt = ("http://www.roblox.com/asset?id=153258844")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxLf = ("http://www.roblox.com/asset?id=153258851")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxRt = ("http://www.roblox.com/asset?id=153259421")
script.Parent.Parent.Parent.Parent.Lighting.Sky.SkyboxUp = ("http://www.roblox.com/asset?id=153259943")
wait(60) --Change this to how long you want the clear sky should last before it can rain again
end
while true do
local lighting = game:GetService("Lighting")
local currentTime = lighting.ClockTime
if currentTime >= 14 and currentTime < 14.0167 then -- Check if it's 1 pm (13:00) in game time
-- Start the rain cycle here
RainCycle()
print("It's 1 pm in game time. Starting the rain cycle.")
end
wait(1) -- Check the time every 60 seconds (1 in-game hour)
end
``` Lua
the bottom is my attempt at making a timer check. I would rather have it rain about every 8 minutes for everyone.