Server sided animation handlers or client?

I heard that animations are poop when its on server sided
but i also heard that its okay when its for NPC animation handlers but idk, i’m just getting lost

play animations on client side, they instantly get replicated to the server

use client sided animations for player characters. only use server side animations for NPCs since they dont run localscripts.

Always use local scripts for animations when possible.

If you want to animate an NPC, you can reference the NPC from a local script stored in StarterPlayerScripts and load the animation that way.