Im currently making a game named Hand Sign Legacy.
I am trying to remove lag from my game.
Almost all servers go into slow mode and i dont know why.
There is no unanchored parts
I removed every inf loop and tried to make my scripts as fast as possible and the servers still going slow mode.
I heard that i can see whats causing lag by viewing at console but i dont understand info that i see there.
How can i fix the lag?
You can use MicroProfiler to debug your game performance.
ok, I will try to use MicroProfiler.
I tried and it seems like graphics and preparing is the problem?
The lines are above middle which is not normal.
I still dont really understand what is causing lag
Can someone explain it?
Also im not going to reply since im going to sleep
I don’t know how that is possible because a slow server is present only for Studio Team Create.
here is a better image
I took it 10 mins away
I removed all wait() in my scripts to make them more faster
Could you send me your game link?
Just removing waits won’t do, you need to experiment with StreamingEnabled and find the right configurations
Thats why i asked for help bc i dont know how to
Also im using some modules like FastCast, RaycastHitboxv4. Maybe they are causing lag?
No they don’t cause lag. Research on the Wiki on how to optimize a game, you can find a lot.
Does fastCast set network ownership?
I searched up for some posts on how to increase performance and here’s a result:
Also make sure Content Streaming is on, and do some researches.