Set of armor for my new game!

I am looking for opinions on this armor I made in about two days any suggestions or tweaks I might be able to add/remove?
Thanks!

(It is for a custom body.)
^donut mind me I just like stating the obvious sometimes :stuck_out_tongue_winking_eye:

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I’d recommend smoothing some of the normals across curved surfaces so they look curved and not blocky.
Shoulders look too narrow (unless this is a skinny female character?)

Also have no idea what it’s supposed to be, although it looks neat!

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I kinda like the hard shading. Makes it look more… detailed and crisp.

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@AbstractAlex Thanks for the criticism man! Yeah it looks like that because we’re mixing realistic with chibi like characters males have flat chest females have more of a outwards chest area.
“Also I have no idea what it’s supposed to be” <Eh you’ve confused me now.

@ScriptOn @AbstractAlex The reason for the hard shading is to add that metallic look to it because every time I make the object smooth and place a material on the armor it just looks meh y’know thanks for noticing :stuck_out_tongue:

shade smooth and edge split modifier, should have a lovely effect on this.