I am looking for opinions on this armor I made in about two days any suggestions or tweaks I might be able to add/remove?
Thanks!
(It is for a custom body.)
^donut mind me I just like stating the obvious sometimes
I am looking for opinions on this armor I made in about two days any suggestions or tweaks I might be able to add/remove?
Thanks!
(It is for a custom body.)
^donut mind me I just like stating the obvious sometimes
I’d recommend smoothing some of the normals across curved surfaces so they look curved and not blocky.
Shoulders look too narrow (unless this is a skinny female character?)
Also have no idea what it’s supposed to be, although it looks neat!
I kinda like the hard shading. Makes it look more… detailed and crisp.
@AbstractAlex Thanks for the criticism man! Yeah it looks like that because we’re mixing realistic with chibi like characters males have flat chest females have more of a outwards chest area.
“Also I have no idea what it’s supposed to be” <Eh you’ve confused me now.
@ScriptOn @AbstractAlex The reason for the hard shading is to add that metallic look to it because every time I make the object smooth and place a material on the armor it just looks meh y’know thanks for noticing
shade smooth and edge split modifier, should have a lovely effect on this.