Set the value of object and cframe properties from the property window

Having to go into the command bar to set these types of properties whenever I need them is super annoying. It would be great if we could set these from the properties window.

I’m thinking an object property would open up a dialog with a little explorer inside of it, already navigated to the first selection you’re editing, and you would either select an object, clear the existing setting, or cancel the operation.

CFrames would be similar to UDim2 in that they would be composed of two Vector3 sub-trees. The first would be the position and the second would be the look vector.

Opinions? I’m not sure if the CFrame solution is satisfactory.

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I agree.
I wouldn’t mind being able to adjust the CFrame of an object through the Properties Tab.
It would make fine-tuned building a bit easier in Studio, and without the CFrame plugins.

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I agree, using the command bar is quite annoying when you’re working with CFrames.

On parts, we already have Position and Rotation, but as soon as you’re working with welds or tools, this can get quite tedious. I think the best way to represent a CFrame, though, is a position and euler angles.

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I’d have no issue with a CFrame being set exactly as you would see it if you used print.

0, 0, 0, 0, 0, 0, 0, 0 ,0, 0, 0, 0

Often I like to copy CFrame values across for use later and such, and to me this makes the most sense, it’s always possible to make a plugin if not to fix the issue there.

The other option for now could be that somebody could make a plugin to display the properties when you have an object with one of the properties and make it all work through the SelectionService.

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