I am trying to make a script, where when the player joins, a system message will say “Hello!” in the chat.
When I click play, No system messages are in the chat and nothing from the script happens. This is what I wrote in the script.
task.wait(0.5)
game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage", {Text = "[Server] Thanks for joining.", Color = Color3.new(0.345098, 1, 0.552941), Font = Enum.Font.SourceSansBold, FontSize = Enum.FontSize.Size96})
I have tried looking at Devforum, Developer Documentation, and YouTube to see if I could find a fix, but no help was found. Any help would be very much appreciated.