The following code when I used it for a game disabled the Backpack Core UI.
wait() pcall(function() local starterGui = game:GetService('StarterGui') starterGui:SetCore("TopbarEnabled", false) end)
Can we have this looked into? Thanks!
The following code when I used it for a game disabled the Backpack Core UI.
wait() pcall(function() local starterGui = game:GetService('StarterGui') starterGui:SetCore("TopbarEnabled", false) end)
Can we have this looked into? Thanks!
Disabling topbar disables all coregui âNote that disabling the topbar with this method will also disable Chat, Backpack, and Playerlistâ
^ Itâs intentional â not a bug. They donât want people disabling it just 'cus. The intended use of it is if youâre game has entirely custom UI and the topbar is just getting in the way.
Oh? I wasnât aware of this. I thought it was treated like a separate part of the Core UI such as Playerlist, Backpack, Playerlist, etc.
Elements of the chat, backpack, and playerlist are in the topbar (the icons to toggle each, specifically) and they just decided that if you want the topbar gone, the reason is that you want 100% custom UI.
Ah okay, I understand.
Thank you
Honestly the âTopbarEnabledâ name is really misleading because it disables everything. It should have been something like âRobloxUIEnabledâ or something.
Iâll just bump this thread since it may pop up on Google Search about how to set the transparency of your top bar instead of disabling multiple Core Gui services to a misleading command.
You can hide your top bar by setting its transparency instead.
game:GetService(âPlayersâ).LocalPlayer:WaitForChild(âPlayerGuiâ):SetTopbarTransparency(1)
Sorry for the very old bump, but topics like these are showing up on the first page of Google Search which some developers may simply want to only set the transparency, instead of disabling Chat, Playerlist, and the Backpack UI.
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