Setting a part velocity pauses

setting a part velocity pauses Even when the network owner is nill and is never set because its a fake ball

i kinda got around it by firying before the animation marker reaches but this shouldnt be a broblem

as the ball until its fired is on the client shown in this clip
https://streamable.com/1wrg6l

i know the formula i am using isnt the problem because if i require it then fire it it isnt delayed

That’s wrong. You need both your character and your ball to have the same network owner.

the client doesnt inpulse the velocities

It should, which is what I meant.