Setting boundaries of a Model?

I’m working on a Space game and trying to create boundaries of the Over-all space model.
I’ve attached a brief example below demonstrating this -
The overall size of the “Space” model is shown by the larger box.

Using coding, is there any way I can create a Boundary around the model so that I can take note as to whether or not a Player has ventured too far?

Ventured too far from a chunk or from the overall model? You could put a part in the middle of the model, and use Maginitude to check how far they are from the center.

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From the over-all model;

Space is going to be one whole Chunk as it’s gonna be used primarily for travelling Planet to Planet -
I thought about using Magnitude - But how exactly would I measure the Magnitude in comparison to the Planet / Space overall size?