When a character spawns, I set their camera to FirstPerson
Camera.CameraType = Enum.CameraType.Custom
Camera.CameraSubject = Humanoid
Player.CameraMode = Enum.CameraMode.LockFirstPerson
and when they die, I set their camera back to classic
Camera.CameraType = Enum.CameraType.Custom
Player.CameraMode = Enum.CameraMode.Classic
However, when you die, the camera stays locked in first person (can’t move the mouse as it’s locked in centre)