Fairly recently, setting the FieldOfView to 120 causes the developer console to spam this error message every second:
I don’t have a loop that repeatedly sets the FieldOfView every second.
However, this error still comes up repeatedly.
How I set the FieldOfView:
workspace.CurrentCamera.FieldOfView = game.Players.LocalPlayer.Settings.FOV.Value
The FOV value is clamped to 120, though I’m considering clamping to 119 since 120 seems to be out of range.
There’s also really no reason to spam the console like this - all it does is slow the framerate and gets in the way of actual meaningful errors and warnings.