Hello Developers
Im confused about this thing because I’m trying to set the Instance.new()
properties using table but it doesn’t seem to work.
Table:
local Properties = {
TextLabel_TemplateProperty = {
BackgroundColor3 = Color3.fromRGB(255, 255, 255);
BackgroundTransparency = 0;
BorderColor3 = Color3.fromRGB(27, 42, 53);
BorderMode = Enum.BorderMode.Outline;
Name = "TextLabel";
Rotation = 0;
Size = UDim2.new(0, 200,0, 50);
Visible = true;
ZIndex = 1;
Font = Enum.Font.SourceSans;
RichText = false;
Text = "Label";
TextColor = Color3.fromRGB(0, 0, 0);
TextScaled = false;
TextStrokeTransparency = 1;
TextWrapped = false;
TextXAlignment = Enum.TextXAlignment.Center;
TextYAlignment = Enum.TextYAlignment.Center;
}
}
Code i used:
local NewText_ = Instance.new("TextLabel")
for Property, Value in pairs(Properties.TextLabel_TemplateProperty) do
NewText_[Property] = Value
end
Code error i got:
Players.TestAccount87000.PlayerGui.EditorUi.ServerScript:31: invalid argument #3 (BrickColor expected, got Color3)
Code i got from:
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Color3.fromrgb will be converted or divided by 255 in the table
local Test = {Color = Color3.fromRGB(10, 10, 10)} -- This will be converted into
0.0392157, 0.0392157, 0.0392157 -- this
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Puzzled3d
(Puzzled)
January 2, 2022, 12:24pm
#3
Where do you set a BrickColor? I don’t understand what line is the issue.
BrickColors should be set with BrickColor.new() and Color3s should be set with Color3.new()
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Well i fixed it because of
TextColor = Color3.fromRGB(0, 0, 0);
must be
TextColor3 = Color3.fromRGB(0, 0, 0);
but thanks btw
Rinpix
(Rinpix)
January 2, 2022, 12:29pm
#5
You typed TextColor, which caused the script to expect a BrickColor; you need to type TextColor3 instead.
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There’s no brickcolors actually, i just typo in TextColor
making me have a error. (Ye i should’ve double checked)
But you’ll need to multiple R, G and B by 255 or it wont work – only if you save it
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Puzzled3d
(Puzzled)
January 2, 2022, 12:30pm
#8
Not true. Color3.fromRGB() handles dividing by 255
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It’ll be divided by 255 inside of the table and Color.fromRGB doesn’t convert it back to the original color but apparently a ui object does automatically convert it
Puzzled3d
(Puzzled)
January 2, 2022, 12:33pm
#10
If inside the table, it is converted from RGB to Color3, and set the color, it will be setting it normally. No manipulation needed.
So you’d do
local Table = {Color = Color3.fromRGB(125, 125, 125)
print(Color3.new(Table.Color)) ??
Puzzled3d
(Puzzled)
January 2, 2022, 12:35pm
#12
No. if you set Table = {Color = Color3.fromRGB(125, 125, 125), to access the Color3 Value all you would need to type is print(Table.Color)
That would return the Color3 version, which is RGB/255
Oh I know that but to convert it back into an RGB value you’ll need to multiply it by 255. I misunderstood you.
1 Like