Setting Image property to empty string will sometimes not reset image

https://streamable.com/x748v

wait(1)
script.Parent.Image=''

I think it works 100% in APS studio for me, but in local server and in game it will sometimes not reset the image
This has been happening for around a month maybe
I’m on Windows 10 with an Nvidia GPU if that matters

reproresetimagefail.rbxl (15.9 KB)

Hi, thanks for your report. We have received several reports of this while we had a hard time reproducing this bug on our end. While we are looking into it, do you mind using .Visible property instead of fully relying on using empty string to reset texture…? Thanks~

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I seem to be getting this again. I set the Image property to '', and the image is still there.

I’m seeing this behaviour sporadically in our game. Is it expected to be working correctly now, or is there still an outstanding bug?

I see the suggested workaround is to use the Visible property which I will try for now.

(To be clear, I’m setting the Image property to “” to attempt to clear the image, but a previously displayed image is showing, I’ve witnessed it a couple times, and our beta-testers have reported it several times now too… unfortunately for them, it typically occurs in a ‘looted chest’ which makes it look like they can get more loot, but the chest is empty! lol)