Here’s how to reproduce this bug:
- Create a new place
- Generate some terrain
- Create a part and drag it so that it is physically on to the terrain using the Select tool
- Using the properties window, set the part size to something large, like
1024, 1024, 1024
- Bear witness to the frozen studio instance
This isn’t a complete freeze; if you have the patience to wait a while it will eventually finish doing whatever it’s doing and go back to normal. (Although the first few times it happened I thought it was unrecoverable.)
Only happens with larger part sizes like 1024 or 2048. Smaller sizes, like 10, don’t have any issues. In my testing, this bug happens every time I follow those steps. Collisions (Collision Check) are disabled. I am on Windows 10.