I am trying to create a barbershop for a town/city game, and I was adding hair color customization.
I decided to use colored textures to change the color of the Accessory mesh part, but when I set the MeshPart.TextureId the texture seems to be not loaded in. I’ve already tried using ContentProvider, and googling the issue (couldn’t find any relevant topics).
I figured out the problem. The problem was sort of because of the website URL, but it was due to that each texture had a different ID for different URL’s. I am not sure how or why this is a thing, but to solve this I manually inserted the ID without a website URL, then copy + pasted the loaded in website URL and the new ID.
Thank you for replying though!