Shading issue with a hat

So, I made a hat in blender and everything looked good, when I imported into studio, well I noticed that, well I dont know if it is bad shadows or maybe a bad collision with the head of the npc.

Below is an example.

When on the head

https://gyazo.com/2901b0e8edccef493d2d407a1a640ef4

When off the head

https://gyazo.com/8fb5a42538e83a5110d9a9acb00e0048

If you didnt catch that, there is a bit of a shadow bug I believe and I do not know how to fix.

I tried remodelling the part that touches the head but that also didnt work.

Any help would be appreciated :slight_smile:

5 Likes

It’s very confusing…

I’d try to disable “CastShadow” property on your hat, or maybe modifying the collision fidelity…

2 Likes

Putting the mesh into the Dummy model usually fixes the problem.

1 Like