Shadow map rendering?

I don’t have the test file for the lighting yet studio is saying that it is rendering shadowmap in the background?? @zeuxcg

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Humanoids use some type of shadow mapping for their shadows. That’s probably what you’re seeing.

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I started noticing this since yesterday, didn’t see it there before.
There’s also “shadow blur” which had it’s own property in lighting in the new lighting prototype studio, could it have to do with that? :thinking: